About the title
Fast, bright and relentlessly replayable: a pixel-art roguelike where every run is randomised and every run is better with a friend. Soul Knight supports local multi-device co-op over Wi-Fi, which makes it a reliable pick for a night where the desktop crowd has moved to the couch.
Where it runs
Soul Knight is hosted on private servers run by game-play.net in Europe. Existing members connect using the details provided when they joined — server addresses are never published here, and the servers themselves sit behind the member area.
Current status is always visible on the server status page. If a server is ever full or briefly restarting, that page is the first place to look.
Fair-play rules apply everywhere
