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Your games, your servers.

A small, private service that runs self-hosted game servers. Clean, fair-play rooms for friends and family members you actually play with.

Not sure what to play? Browse the library →

Why a private service

Public servers forgot what made multiplayer fun.

Two locations, one mesh

Servers run in France and Germany, close enough that everyone in the circle gets a clean, low-latency game — with capacity listed openly on every title.

Clean, fair-play rooms

No wallhacks, no aimbots, no scripted griefing. Private servers mean the person holding the angle is someone you know — not a stranger with cheats.

Always on, always ready

The servers keep running whether or not anyone is playing. Pick up a session any evening, and the status page tells you everything at a glance.

Made for LAN-style play, over the internet.

Some of these titles were never meant to leave a local network. On game-play.net that is not a problem — the hosted servers take care of it, so an old favourite plays over the internet just as cleanly as it did in the same room.

Everything is private and capacity is what the status page says. Addresses are given to members and never published — if you can sign in, your details are waiting where you left them.

Read the connecting guide
  1. 01

    Sign in

    Members sign in with their details; nothing is public or open.

  2. 02

    Pick a title

    Choose from the library and check its servers and capacity.

  3. 03

    Connect & play

    Join the hosted server from your client. That is the whole ritual.